What type of mage skyrim




















I've always enjoyed playing as a Spellsword type in these games, I like that combination of melee and magic. And starting as a Breton, I get a particular advantage with Conjuration. It's very helpful being able to summon in an Atronach to help me and my companion out in battles. Sometimes I don't have to do much myself, my Atronach takes care of most the enemies for me. View Profile View Posts. I myself love being a necromancer, or a druid with a couple mods, or a mage archer using bound bow.

All of my characters, no matter what class type they are, nowadays all end up using muffle and the armor spells in alteration. Muffle to help with stealth, alteration for extra defenses, and to level it for the perks.

Paladins are fun as well. I tried it out once, using the paladin spell pack. The smite spells from it do decent damage to undead half to everything else and travel kinda slowly, so paired with heavy armor and a mace, it feels nice and brutish, and still kinda holy.

Brandybuck View Profile View Posts. Other schools are permissable, but the main school should always be at least 25 points higher if possible, and the pure mage never uses weapons or armor. An exception is bound weapons for certain variants. Pure Alteration Mage: A tough one, as you get plenty of defense but no offense or control until you get to lvl 75 Paralyze. Would probably have to combine this with staves make do until this.

Conjuration: A popular pure mage. Atronach and Necromancer specialties. Your summons fight for you, and you may use bound weapons if you're into the whole hack-n-slash thing.

Destruction: Also popular, but beware of being El Blasto the Stereotype. There are a of different spell types you can use to your advantage.

Don't forget area spells, runes, walls, and cloaks. Don't forget to mix up elements depending on who you are fighting. Illusion: Can be the most powerful build in the game. You're level perk lets you affect everything in the game except dragons and some named foes.

Or with just a dagger, because the world's more feared assassin. Some of the best Conjuration spells like Conjure Atronach or Raise Zombie can quite literally save your life in a pinch. For defense and pre-fight, there's Alteration. This will be your main way of protecting yourself through powerful spells like Oakflesh. Mages tend to be weak since they wear no armor, but Oakflesh, and its later version Ebonyfles h, will help you tank a bit more damage when things get sticky. Illusion is the school you can safely ignore , if you'd like.

However, if you're into stealth and would like to challenge yourself to be a sneaky mage, it's worth it simply for the sake of the powerful Muffle spell. When it comes to Restoration , it can also be ignored in favor of Alchemy. Alchemy is much more versatile as a skill, since it allows you to craft potions that can make you tankier and help you regenerate your Health and Magicka in tough fights. Moreover, when faced with fellow mages, you can use potions of Resist Magic to further protect yourself.

Some mage builds can also incorporate Enchanting instead of Alchemy. This allows you to craft gear with specific resistances and regeneration rates, some of which can be immensely powerful. It's more a matter of preference when it comes to choosing between either of these two, but what's certain is that you should pick either Enchanting or Alchemy, since every build benefits from a crafting-type skill.

It's not recommended to invest in any of the armor skill trees, simply because the mage robes do not count as armor and would therefore make any invested points useless. Unless you're planning on making an armored mage which is a valid option, too, but not as powerful in terms of Magicka , just focus on your choice of magic schools and either Alchemy or Enchanting.

Now that you have an idea of what skill trees to level, let's look at perks recommended for each skill tree. For Destruction, the entire perk tree is worth unlocking, especially the spell level perks. In the Conjuration perk tree, perks that allow you to cast your summons further and that e xtend the duration and damage of conjurable entities are key. The ones you can ignore are perks related to bound weapons.

For Alteration perks, the entire tree is worth unlocking, especially since casting Oakflesh once at lower levels is usually enough to bump your Alteration by one level. Restoration isn't generally worth your time. For the two crafting skills, Alchemy and Enchanting, the former is the recommended route. Alchemy's best perk is without a doubt Alchemist. You can ignore the rest as a mage and just invest in the first perk in the entire Alchemy tree until you reach level 80 and can create powerful potions.

Mage builds in Skyrim are known for being squishy. Primarily, you'll rely on your robes, as well as various accessories like amulets, rings, and circlets. Basic robes won't be hard to come by, and after you join the College of Winterhold, you'll receive a set from Mirabelle. In random loot, there are three types of enchantments you should look out for:. There's also an array of unique gear that is ideal for mage builds in Skyrim.

Standing Stones and shrines can be helpful to add a few passive boosts to a mage build in Skyrim. However, some Standing Stones do come with negative side effects. The Mage Stone is the safest option out of the three. It can be found early on in the game as you follow the cobblestone path out of Helgen towards Riverwood, next to the two other Standing Stones.

The three types of destructive magic are frost, fire, and shock. The almighty Healer or Buffer of every game. However, if you create a Paladin, you'll be a master in buffing yourself with Alteration Magic and restoring health and Stamina. Add the proper perks in Restoration Magic and wield an enchanted blade with the support of Conjuration or Destruction. You'll find this is a fun way to play and means you can endure a lot of damage. First of all, I'll recommend that you only download mods from "Nexusmods.

As a mage, you need to have some good companions with you. Here are some of the ones best suited to be your companion as a mage in Skyrim. By following this guide, you can build your own powerful mage character in The Elder Scrolls V: Skyrim. The class may be more complicated than others, but having a well-rounded mage is incredibly rewarding and fun.

Question: I play a pure stealth mage, no armor, conjured weapons, and destruction when found, why isn't this on the list? Answer: Within the world of Skyrim you can find more than archetypes of classes, I mentioned the more popular but thanks for you comment, I'll edit my article to add it after I do an online research about the stealth mage. I am currently running a pure mage challenge run where all I can do is use magic spells, no weapons, not evens staffs.

I can only wear robes, hoods, circlets, jewelry, and non-armour boots and gloves. I also put the limitation of no bound weapons either, for the extra challenge. I am rather enjoying it even with all of the limitations. Dont waste levels on stamina. It will be completely pointless when you have Respite and close wounds completely restores the stamina bar. Also, you left out spellsword, which is light armor, onr handed, and restoration.

If you base an entire character off of Illusion, alteration, or restoration you are NOT going to do very well. Are these mods available on Xbox as well? Somebody online said no but I do not fully believe that. I've always played as a Nord in Skyrim, although thanks to the Thieves' Guild I've always ended up specializing in stealth and archery.

I recently started playing again and made a Dunmer character focusing on magic but also one-handed. It's tough to get used to but I'm completely in love with Destruction magic. There are few things more satisfying in battle than sending a fireball hurtling at your enemies.

I also married Mjoll the Lioness this time round. Though I'm avoiding "evil" quests like the Dark Brotherhood, this playthrough is a lot of fun! Legend, I really like illusion because if you in a tough spot like bandit, you can you illusion to make them run away of to calm down. Won't lie, play as a battlemage but I still love to duel wield.

Mix that with storming a fortress and some 80's rock. Feels like that cards against humanity card, being a m. Yes, i do and i did it actually. Recently, my sword reach damage with this trick for all those improve crafting gear and improve one-handed weapon gear.

You're laughing at this point, even on Legendary. But my mods make it kinda hard to fight off alone against dozens, sometimes hundreds of enemies. Also, while playing all of the time on legendary difficulty it doesn't matter how much armor I have or health, I just got torn apart by enemies. But there are lots of balanced magic mods that create new tactics and tricks for gameplay, and few of them are already in vanilla skyrim, so I just started playing as a pure mage.

Kinda, I still have my sneak as a defence in early game. But I literally can go and clear any dungeon in the game using only a single school of magic, as long as it's not alteration. Killing enemies with restoration or illusion, that's kinda fun. I'm going always with no physical weapons and 0 armor, to make gameplay extra hard, but it's just enjoyable challenging. And after level 50 or so, I can soak up better dmg than any tank character in the game.

I don't use any cheats or cheat like mods in my opinion, but just combining possibilities makes it feel like cheating.. Yeah, I know what you're thinking, how can I die with 5k health right? Nah, having only health is enough, all I need is a huge magicka reserve to keep myself protected by spells I have from spellcrafting. Not to mention my dmg output is huge, throwing a thunderbold on dual cast does past 1k dmg, but it still doesn't much of a scratch some enemies, But that just means I need to get creative.

Of course dealing with bandits it's just spamming master level illusion and destruction spells combined with become ethernal shout. Man, I was really blown away from the lack of magic users in the world.

I messed up on my first character when I started playing oblivion. Restarted with an Altmer mage because the diversity in its usefulness. Lockpicking and invisibilty you pick very hard locks in a poof I'm saying. But the levels come fast on a high born, tho you are really underpowered at first folks, so just give it time, the rewards are awesome. Preferring to use their extensive knowledge of Magic , Mages wield a might as powerful as the sharpest blade or the deadliest mace. Mages spend many years studying schools of the arcane arts, leaving behind most other pursuits.

Depending on their magical abilities for offensive and defensive power, mages are typically lacking in armor or shields and utilize limited to no physical weaponry. Destruction is used to create elemental attacks, thus being used as an offensive form of magic to defeat foes. It is almost essential to any mage that plays an offensive role. Generally, destruction magic is split into three types of spells : fire , frost , and shock.

Conjuration is used to summon powerful creatures and weapons from the planes of Oblivion.



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