I like to project my and adjust my defensive stats beyond just NFL. Eyeballing Matchups: The first step is eyeballing the best matchups to pool from. In general, Points Allowed is the most accurate predictor of Fantasy Defensive success, so this is usually the best starting point.
For this example, I have chosen New Orleans vs. Next, I will take the average of these two, and average it again with the odds a reliable Sportsbook is presenting. More details on how to find this can be found in: Defensive Strategies: Part 1. Next I will look at any other calculations that should be made. The main one is Sacks, since this is most consistent. Then I will go through the thought processes described in Part 1 to determine which of the other scoring categories should be calculated, and which should be ignored.
In this case I am going to use 1 INT projected since that is what Colt threw last week, and it is a good round number to use that is also accurate for the situation. Here are the results:. If you have any other categories you think should be included, now is the time to project those as well!
A good score for a defense during a game is around Good defenses will achieve this score, while weaker defensive teams may only score around 4 or less points.
Defenses can gain points by performing certain action on the football field. Some of these actions include sacks, fumble recoveries, tackles, and interceptions. Each action will gain the defense a certain amount of points. For example, a sack is worth one point, while an interception is worth two, The more impressive the action, the more points the defense will earn.
You receive 6 points. This setting may also be combine with the Fractional Points scoring setting. Situation: A kicker makes a 35 yard field goal. You receive 6. Example, where a league is set to earn 1 point for every 10 rushing yards: Negative Points - Situation: A player accumulates rushing yards.
Fractional Points - Situation: A player accumulates 54 rushing yards. Punts - If the ball goes beyond the line of scrimmage, the punter is credited with a punt of that yardage.
A blocked kick will not be credited. Field goals and Extra Points - If a field goal is touched by the defense, but goes beyond the line of scrimmage, it is also counted as a blocked kick unless it still goes through the uprights and is good. Laterals get scored based on the play.
Passing play - Players involved in the laterals get receiving yards. The quarterback gets passing yards for all the yards gained on the play. Only the original receiver gets credit for a catch, though. If a touchdown is scored, it'll be credited as a passing and receiving touchdown.
Running play - Players involved in the laterals get rushing yards. Only the original runner gets a rushing attempt, though. Of course, dropping the D-Team is a choice as well, but it's not mandatory.
You can break the defensive players up a few different ways. You can have all D-Backs lumped together or separated by position. The same goes for Inside and Outside Linebackers. The flexibility is there when setting it up, just as it is on the offensive side of the ball.
Adding some Flex positions shakes things up to play to your strengths as well. Wanna play a or ? Here is an example of setting rosters for defensive players to where you have an equal amount of Offensive and Defensive players.
For simplicity, we are not going to add the flex for this example, but you can if you wish. We will also use this in the comparison of players later. That was easy enough, right?
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