Why borderlands 2 is bad




















The movement mechanism has been significantly better too. Considered to be one of the most iconic video game antagonists of all time, Handsome Jack takes Borderlands 2 to a whole new level. He is mean and menacing but always makes everyone laugh with his hilarious punch lines. Unlike Calypso Twins, the main villains of Borderlands 3 , Handsome Jack has a very strong personality and has a reason behind his wrongdoings.

Contrary to Handsome Jack, Calypso Twins feel very bland and their personalities are always annoying, never threatening. Another thing Borderlands 3 has going for itself is the combat mechanics in the game.

It is way more refined compared to Borderlands 2 and actually feels satisfying. Gearbox has also added features of vaulting and grabbing ledges to jump even higher than before, which makes the overall combat experience more enjoyable.

The combat system nicely complements the utter chaos happening in the game. This ultimately means that players now have even more ways to deal with pesky enemies and bosses.

Each one of the characters in Borderlands 2 brings a unique flavor to the table. While many of them are seemingly superficial on the surface, all the characters have more complex backstories than one would expect. Each of the characters possesses unique attributes, and playing different characters will yield different experiences. They are also fully customizable, which only adds more to the game. Apart from driving recklessly and destroying everything on sight, players can also customize their vehicles, something that was missing in Borderlands 2.

Players can also hijack enemy vehicles or steal the parts and use them on some other vehicles. There are several combinations players can run on their vehicles, and the car combat is super fun. As i stated in my first post, it took me a while to realise just how bad the writing was. My problem is the shift in tone, Borderlands 1 felt like a homage or at times a satire of things like Fallout and Mad Max, Borderlands 2 feels like a parody of them and itself.

I play for the gameplay and the co-op experience, not for the writing. The game becomes way more fun if you focus on the stories that you and your friends create and experience, not the pre-written one that has been analyzed to death. It is also an all around better game. The story of BL1 to me feels like this: hey you guy, you look like you have no problem with killing people. How about you go kill this bandit leader for me? And oh, how about this one? And this one?

And by the way, this guy has an artifact I need, you should go kill him and get it for me. Nicely done. Now how about you go kill some soldiers?

Sounds good? Sure it does. Oh btw, this girl has opened released a monster by opening an ancient alien prison. The biggest problem with this thread is the conflict-mongering click bait title I appreciate the apology that followed later, thank you.

It tries to present a subjective opinion as an objective truth. Also, it contains qualms with the story and characters while the title addresses the game as a whole.

I enjoyed the game, from its most annoying to its most satisfying. Millions of people have bought and read millions of books I never thought would be worth taking out of my local library. I hope BL3 meets your standards, or you find a game that does.

Game in good health. Borderlands 2 is in my opinion a badly written game and here's why Borderlands 2 BL2 General Discussion. Peace to you. This is very true. OK, no problem! Implying that every find is a tiny incremental change, or a zero-sum option is incorrect.

Now — you also have the choice to not choose. You could probably just grab the biggest assault rifle every time and just keep hosing down bad guys. Anyway, fantastic article. And yes, for a game that is barely more than an expansion of the first game, 15 hours is enough time for a fair assessment of the game. Related to role-playing and character development, we realised just yesterday how little we know or care about the main characters — Maya, Axton, etc.

But then something funny happened. Spoiler warning. After Roland dies and Lilith is captured and transported us back to Sanctuary, we had the following conversation:. Me: Oh God, you know what this means? Friend 1: What? Me: Mordecai is in charge now. Me: With a rocket. Friend 1: Yeah, riding on top of it all yee-haw. So somewhere along the way we created personas for the original characters.

I found quite a few glitches that required me to log-out and log back in to get missions to appear correctly, or objectives to show up at all. Also — other than being levels , I have not found ANY guns that required me to level to use. The texturing needed some final touches.

I have to agree with you. Getting to 24 was when things started to get better. But it was too little to late. The game itself was the SAME as the first one, with slightly better shooting. Lastly, I liked the addition of the slot-machines at the bar. I would give this game 1-star. But the game was a copy of the first one.

Even some of the levels look VERY familiar to the first game, but with snow texture and not dirt. Just a make-over of the first. Umm…yeah…you do know that they specifically made the game to be shoot and loot, right? Its got story, which I think is a fantastic story, you instead being the total good guy, you are both good and bad in ways.

But there is also the co-op. The game is fun single player. I just beat it recently, and am on my second play through. The game is meant to be played with friends though.

On to the story…its awesome. I love the moral grey areas. The first game was you being neutral just trying to get your treasure. I liked that. You do play a treasure hunter, after all. The second game had an even better story than the first in that it introduced Handsome Jack, a jerk of a man who wants to wipe out bandits. Whats bad about that? Then again, if he gets the Warrior, he will probably become a total tyrant.

Plus, he is already a pretty bad good guy. At the same time, though, you are trying to stop him, thwarting his plans to get rid of bandits. So now you are in the bad and good, too. I like that. I do wish to know why he wants to kill vault hunters, but I digress.

Its an amazing game. When playing a game thats shoot and loot, I want to kill everything. I even do that in Skyrim, just go on a killing spree. I like the characters you can talk to. Scooter, Dr. Zed, Tannis…they are all awesome characters who are also funny. That brings me to my last point…you take things way to seriously.

The game was meant to be funny, casual shoot and loot. This is why Borderlands 2 is my favorite game right now.

It seems that borderlands 2 is a love it or hate it game. I went back and invested another few hours into it. The suggestion to go some where else and level up and then try again worked to a point. I work 12 hours a day 5 days a week with a 45 min commute to and from work. This game should have a warning on the label stating it is only fun when played with friends. The solo play is really not worth it. I totally agree with your assessment, Michael.

At first I was intrigued about the whole genre hybrid concept, that is until I realized I was just doing the same redundant missions over and over. Is this supposed to be fun? We gamers really have to question ourselves regarding what constitutes as a game. We basically have two primary genres: interactive movies and a Pavlovian rewards system. Uncharted franchise? Orgasmic to the eyes in terms of graphics, Hollywood-caliber narratives, and charming characters. But gameplay? Total fail.

And as for Borderlands, so much potential wasted. I overlooked the series at first, but recently came around and tried them out due to the hype for the sequel. Great concept, but not executed well at all. Got tedious incredibly early on. I say if developers are going to create mission-based games in an open world, at least incorporate some variety! Borderlands was merely fetch questing and targets to kill. I want a developer that primarily focuses on gameplay mechanics, and nothing else.

There is a dire need of innovation needed in this fleeting industry. Have our attention spans permitted this limitation on gaming? Remember old school games being hard as fawk and requiring skill? But what makes them special? The combat system and the allure of discovery! There should be much more innovation, especially with the growing indie market.

Great site, BTW. Glad I discovered it on Google. Though full disclosure: I love me a well-executed interactive movie. Great article, Barnes. BL2 looks nice, sounds good, with very good voice acting jobs and a decent soundtrack. But unfortunately, without any of these things and the witty humor, it would be rendered unplayable. BL1 was already behind the curve when it came to combat and gameplay, and with BL2 remaining steps and steps behind, Gearbox is dangerously close to losing fans.

Wag-of-the-finger to 2K Quality Assurance too…. It set the standard in my opinion 4 years ago…. I have 2 beliefs pertaining to the gaming industry today: a that there is a lotta money to be made by selling games, and companies have uncovered a max-profit system of underdevloping and over-hyping their products; and b that lots of mainstream media have either been incentivized or intimidated somehow intimidated by gaming nerds?

I wonder when was the last time IGN actually reviewed a video game? Call it ridiculous or not, but gaming consumers ought to start demanding more of their product. I agree. I am so baffled how the same company can create my hands down favorite game of all time Borderlands and such garbage Borderlands 2 as the sequel.

Wow is 2 a bad game. I actually had to do a couple side missions to level up — loved it. The enemies were creative and comical. Borderlands 2 showers you with high power weapons. The only tough fights are boss fights, not anything leading up to it. I actually equip myself with lower power guns so I can play strategically. The enemies are stupid and the constant attempt at humor is just cheap. The first one was comical, but commanded respect as well. The sequel is just not funny. And why try to be Halo with the tech music and flying repair units?

I ask, where the hell is the innovation? I loved the original. This game was in development for 2 years, and had insane hype behind it. So what do they do? They keep everything the same and add small, minute differences like having a mini-map, and making more guns. There were so many guns in the first game that it felt diverse enough, and while more guns is never a bad thing, it does not make up for the simple fact that they did nothing to this game except make it what the first probably should have been.

What were they doing for 2 years? Not to mention after you play the first and get the second expecting some kind of innovation, the second just feels like a grind. Gearbox had the opportunity to really go crazy and make a great game. The game oozes with style and laughs, but at the end of the day I find myself beating the same dead horse from 2 years ago; forcing a chuckle at the dialogue as I go through the tedious and boring task of opening every locker in sight and constantly trying to make room in my backpack for the millions of weapons that drop with the hope that it will be slightly better than my other hundreds of weapons.

This is clearly a game designed around coop that is supposed to get better as you go by, but once again shoveling through shit in hopes it will pick up is not a good way to design a game. The various abilities do not work in tangent to make cool combos or be exciting. Somehow I only just discovered the Borderlands series a couple months ago, played through Borderlands 1 and I am now on my second play-through of Borderlands 2.

Granted there are some things about the game that bother me sometimes, a few of which you mentioned, such as the tediousness of the missions and looting systems. I will say that as soon as I reached level 50 last night the game suddenly seems like much more of a chore. Kindly let me know article on which theme with respective text link you can place on your website and what will your charge me for that. Other than that if you are looking for media buying, digital marketing or contact writing services, please do let me know.

Your email address will not be published. Save my name, email, and website in this browser for the next time I comment. I agree with AGW. All in all though, great article. The design flaws of the game and genre are well shown.

Correction: People complained about FF13 taking 30hrs to get rolling. Definitely stick with Gun A. Gun B is not as good as you think. Wow, you hit on something there. Great stuff, Barnes. But you know, rudimentary shooters can be pretty fun. They can have good gameplay. Hold these thoughts. That being said, the game for me Post grind is brilliant. And let me tell you why.



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